If you’ve read much of what I’ve written in the my articles, you’ll know that I sound a bit like a broken record with regards to believing that the games industry needs better tools to get on top of AAA development. Someone at Valve obviously feels the same way, and today they released a new mini, in-engine, editor for Portal 2.
And it’s awesome. It has limitations for sure, but I’m guessing it’s a proof of concept. Within 10 minutes I had a fully fledged puzzle up and running, with all the triggers and doors and everything else you need to make your very own Portal 2 puzzle. NowGamer have put up a great little guide, including this video:
This is the way forward. I can’t wait to see where it goes next.


